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Blender to unreal engine 4
Blender to unreal engine 4








Model your model in Blender facing the -Y world axis, +Z obviously being up (obviously for Blender). * Modeling in 1 meter units may seem to be imported correctly into UE4 but will cause unsolvable problems like a skeletal mesh physics asset having incorrect auto-generated shapes, a problem that in my experience can’t be fixed manually. Metric unit with 0.01 scale (centimeters)Īnd model your content correctly using centimeter units. * Some of the issues listed here may have already been solved

blender to unreal engine 4

It’s a list of tips I found to work well in my own experience. The following is a list of guidelines for preparation and export of 3D content from Blender to Unreal Engine 4 via the FBX file format.










Blender to unreal engine 4